Campaign |
---|
AOI DID EI HttT LOW Liberty NR SoF SotBE THoT TRoW TSG AToTB UtBS - TFGE |
Era |
AoH D - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
The Sidhe, already a solitary race, sometimes have elves among them even more so than normal who prefer the tracking and scouting to marching with the general army. These are generally the same elves who refuse to settle in one place, wandering the land and avoiding all contact with other elves except when absolutely necessary.
Posebne This unit's skill at skirmishing allows it to ignore enemies' zones of control and thus move unhindered around them.
Advances from: | |
---|---|
Advances to: | Tracker |
Cost: | 18 |
HP: | 26 |
Pomicanje: | 8 |
XP: | 40 |
Level: | 1 |
Alignment: | chaotic |
ID | Wild Elf Wanderer |
Abilities: | skirmisher |
spear pierce | 4 - 3 melee | ||
javelin pierce | 6 - 3 ranged |
Resistances: | |
---|---|
blade | -10% |
pierce | -10% |
impact | -10% |
fire | 0% |
cold | 20% |
arcane | 0% |
Terrain | Movement Cost | Obrana |
---|---|---|
Castle | 1 | 60% |
Cave | 2 | 40% |
Coastal Reef | - | 0% |
Deep Water | 100 | 20% |
Flat | 1 | 40% |
Forest | 1 | 70% |
Frozen | 2 | 30% |
Hills | 2 | 50% |
Impassable | 100 | 0% |
Mountains | 2 | 60% |
Mushroom Grove | 2 | 50% |
Sand | 2 | 30% |
Shallow Water | 3 | 20% |
Swamp | 2 | 30% |
Unwalkable | 100 | 0% |
Village | 1 | 50% |